Digital activity - Helping out

This activity gives learners a chance to learn about charities and fundraising.

The aim of the activity is to save Gumbutang (a fictitious character) from extinction.

The activity covers topics such as:

  • budgeting for a fundraising event
  • what's involved in running an event
  •  working for non-monetary reward
  • converting money to another currency
  • an introduction to scams and safety on the internet

This resource takes approximately 30 minutes and is intended for individual use as well as teacher-led group activities.

The activity is supported by teacher notes, parent notes and a curriculum map.


Download (ZIP) 

Resources key

Year Level

  • 3 - 4
  • 5 - 6


Understanding money

  • Income and expenditure
  • Goods and services
  • Needs and wants
  • Saving

Learning area

  • Mathematics

Learning dimension

  • Knowledge and understanding
  • Competence
  • Responsibility and enterprise

General capability

  • Literacy
  • Numeracy
  • Critical and creative thinking
  • Personal and social competence
  • Ethical behaviour


Teacher resource

  • Teacher notes and solution

Student resource

  • Activity
  • Interactive
  • Game
  • Group work

Last updated: 05 Mar 2018